

Enter the Crypt.
Clear the Floors.
Claim the Relic.
Every token is a dungeon. Five floors stand between launch and the DEX. Bring a party, raid the curve, loot the Mimic.
2% per trade → half to the dev, half to the Crypt Treasury: buyback & burn $CRYPT, Mimic chests, Rogue cashback.
$CRYPT burned
Buyback spent
Mimic paid
Dungeons
The Crypt Map
Five floors down. One way out.
Every dungeon descends as its bonding curve fills toward 85 SOL. Hover a floor to see who is fighting there.
Floor 1 · 0-20%
Rat Cellar
0
here
Floor 2 · 20-40%
Skeleton Guard
0
here
Floor 3 · 40-60%
Treasury Hall
0
here
Floor 4 · 60-80%
Dragon Lair
0
here
Floor 5 · 80-100%
Final Boss
0
here
Exit · 100% / 85 SOL
Cleared: Meteora DAMM v2
0
here
Active Dungeons
Pick a dungeon. Start the raid.
Form your party
Choose a class. Earn the perk.
Classes are earned on-chain by how you play and how much $CRYPT you hold. Each one bends the dungeon in your favour.
Where the gold flows
2% per trade. Half feeds the Crypt.
1% to the dungeon's dev. 1% to the Crypt Treasury, which buys back and burns $CRYPT, fills Mimic chests for holders and pays Rogue cashback.
Every trade
2% fee
Dungeon dev
1%
Crypt Treasury
1%
Buyback & burn
$CRYPT
Mimic chests
holders
Rogue cashback
Floor 1
Your dungeon. Live on every screener in one transaction.
Fair launch on Meteora DBC, clean SPL token, no mint or freeze authority, immutable metadata, LP locked forever after migration.
Open a Dungeon